Monday, 21 February 2011

Playing Games

We had a session last week trying out games on various electronic devices. I actually found this a bit disappointing (sorry Mandy) for several reasons.

Firstly, for some reason I had thought we were having a session on animation, which I was really looking forward to. So I felt a bit "awwww" before we even started.

Secondly, when the group actually got to play the games, I found it frustrating trying to work out exactly how each device worked in the short period of time we had available. It would have been less irritating if we had been able to get straight on and play the games. I think that this was exacerbated by the fact the first game we tried to play (the F1 game) had a leangthy and complex set up process, whilst the second game (on the Konect) was also confusing to set up players and access the game.

Finally, none of the games really appealed to me as a player, with the possible exception of Prince of Persia (which I didn't get the chance to play as a certain group member was a bit of a fan and rather hogged the controls!

However, none of this changes the fact that I do believe that sensibly used games devices can greatly enhance learning, providing an opportnuity for increasing engagement and enjoyment, and stimulating children by offering them familiar leisure activites within a learning context.

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